The Ringer's Ben Lindbergh and Jason Concepcion talk to Kotaku news editor Jason Schreier about why developers divulge details about troubled projects to reporters (2:55), Schreier's exposé of the problems plaguing Bioware's development of the disappointing Mass Effect: Andromeda (8:28), the downsides of the gaming industry's reliance on Metacritic (29:25), how game engines such as EA's Frostbite can both help and hinder development (40:29), the potential for (and obstacles blocking) a fully fledged "Netflix for games" (44:15), the dubious appeal of backward compatibility (47:44), and what to look forward to (and how to stay sane) during E3 (51:10).
How a Good Game Goes Bad
Ben Lindbergh and Jason Concepcion talk to 'Kotaku' news editor Jason Schreier about why some video game projects fail, including critical reception, game engines, and profitability
The hosts also discuss Jon Moxley’s and Dom Mysterio’s futures
Plus, reacting to recent trailers for ‘Moon Knight’ and ‘The Lord of the Rings: The Rings of Power’
KOC and Nick also debate whether anyone else can win Rookie of the Year besides Evan Mobley and look at who’s going to the Finals this season