The Ringer's Ben Lindbergh and Jason Concepcion talk to Kotaku news editor Jason Schreier about why developers divulge details about troubled projects to reporters (2:55), Schreier's exposé of the problems plaguing Bioware's development of the disappointing Mass Effect: Andromeda (8:28), the downsides of the gaming industry's reliance on Metacritic (29:25), how game engines such as EA's Frostbite can both help and hinder development (40:29), the potential for (and obstacles blocking) a fully fledged "Netflix for games" (44:15), the dubious appeal of backward compatibility (47:44), and what to look forward to (and how to stay sane) during E3 (51:10).
How a Good Game Goes Bad
Ben Lindbergh and Jason Concepcion talk to 'Kotaku' news editor Jason Schreier about why some video game projects fail, including critical reception, game engines, and profitability
Bill Simmons and Van Lathan try to make it home before Thanksgiving so they can rewatch John Hughes’s ‘Planes, Trains, and Automobiles,’ starring Steve Martin and John Candy
Mike and Jesse break down the latest NFL action and talk the rising card values of Christian Watson and Josh Jacobs
Steve and Paul hand out their favorite bets for USA-Iran and break down England-Wales
What ‘Strange World’ and ‘Glass Onion’ Can Tell Us About the Goals of Streaming Companies Right Now. Plus, ‘The White Lotus’ S2E5.
Chris and Andy also talk about the trailer for the new Taylor Sheridan series ‘1923’
Matt is joined by Bloomberg’s Lucas Shaw to discuss the biggest problems on Disney’s plate in the Bob Iger Era, Part 2