The Ringer’s Ben Lindbergh and Jason Concepcion discuss the recent releases of several high-profile Switch ports, what their success means for the system's future, and what might have been for the PlayStation Vita (0:57). Then they review the highlights and lowlights of the multiplayer modes and single-player campaign of Star Wars: Battlefront II and lament the game's heavy-handed use of microtransactions and loot boxes (6:15). Lastly, they bring on Battlefront writer Walt Williams to talk about the special thrills and unique challenges of creating characters and stories inside the Star Wars universe (26:45).
Loot Boxes Are Bad, but ‘Battlefront II’ Is Good
Ben and Jason discuss the new ‘Star Wars’ game and are later joined by its writer, Walt Williams, to discuss the thrills and challenges of writing for the popular franchise’s universe
David and Kaz also talk about an exciting night of ‘Monday Night Raw’ with the New Day facing the Bloodline and a triple-threat match worthy of a pay-per-view main event bookending the show
Minnesota and Karl-Anthony Towns desperately need a less chaotic future. Firing Gersson Rosas means more drama in the short term—but perhaps some basic functionality in the long term.
Musa and Ryan answer listener questions on Radamel Falcao’s signing, a Barcelona what-if, and more
Bob Costas and Kevin Clark talk Costas’s new show and the Manning ‘MNF’ telecast in a wide-ranging ‘Slow News Day’ conversation